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Fake news ‘vaccine’ works: ‘pre-bunk’ game reduces susceptibility to…
https://www.cam.ac.uk/research/news/fake-news-vaccine-works-pre-bunk-game-reduces-susceptibility-to-disinformation25 Jun 2019: Our platform offers early evidence of a way to start building blanket protection against deception, by training people to be more attuned to the techniques that underpin most fake news. ... Our platform offers early evidence of a way to start building -
The Vaccine for Fake News
Duration: 00:07:01
Published Date: 2021/11/25Sander van der Linden has a nickname: Cambridge’s professor of “defence against the dark arts”. His team works with governments and organisations such as Google to find ways to fight against misinformation, disinformation and conspiracy theories. Watch Sander explain his radical idea: that people can be “inoculated” against falling for fake news. Want to be involved in the research? -
The Economist interviews Sander for documentary film on fake news. |…
https://www.psychol.cam.ac.uk/news/economist-interviews-sander-documentary-film-fake-news26 Jul 2024: Search site. Department of Psychology. The Economist interviews Sander for documentary film on fake news. ... The Economist presents the research project as "What can be done to fight back against fake news" and Sander explains how the game helps people -
CHURCHILL COLLEGE NEWSLETTER 201919 It’s not every day that ...
https://www.sdmlab.psychol.cam.ac.uk/system/files/documents/chu_interview.pdfspecific issues and inoculate people against the. techniques that underlie all fake news’. ... But in what format could a vaccine against fake. news even exist? -
SIG in Disinformation and Media Literacy releases podcast | Trust…
https://www.trusttech.cam.ac.uk/news/sig-disinformation-and-media-literacy-releases-podcast25 Jul 2024: Cambridge academics from the Departments of Psychology and Ukrainian Studies meet partners of the Dutch team DROG to exchange views on how best to utilise gamification in 'inoculating' people against susceptibility ... Fighting disinformation and 'fake -
Fake news ‘vaccine’: online game may ‘inoculate’ by simulating…
https://www.cam.ac.uk/research/news/fake-news-vaccine-online-game-may-inoculate-by-simulating-propaganda-tactics20 Feb 2018: of disinformation – potentially “inoculating” them against the influence of so-called fake news in the process. ... Researchers at the University of Cambridge have already shown that briefly exposing people to tactics used by fake news producers -
SIG in Disinformation and Media Literacy releases podcast | Trust…
https://www.trusttech.cam.ac.uk/news/sig-disinformation-and-media-literacy-releases-podcast22 Jul 2024: Cambridge academics from the Departments of Psychology and Ukrainian Studies meet partners of the Dutch team DROG to exchange views on how best to utilise gamification in 'inoculating' people against susceptibility ... Fighting disinformation and 'fake -
The Psychology of Fake News; Accepting, Sharing, and Correcting…
https://www.sdmlab.psychol.cam.ac.uk/system/files/documents/inoc.pdfIn other words, by actively inoculating people against the strategies that underpin the creation of fake news – through weakened exposure – broad-scale resistance against misinformation can be conferred. ... targeting single instances of fake news to -
Covid-19: How a human virus has affected trust in the digital…
https://www.trusttech.cam.ac.uk/perspectives/sector-specific-applications/covid-19-how-human-virus-has-affected-trust-digital25 Jul 2024: Misinformation and fake news campaigns about the virus furthered the distrust in digital technologies and services at a time when accurate information was more important than ever. ... A Rutgers-led[6] study found that online misinformation, or "fake news -
EthicalRecord The Proceedings of the October-November-December 2017…
https://www.sdmlab.psychol.cam.ac.uk/system/files/documents/fakenews2.pdfof inoculating people against fake news, primarily because the incentive structure of the media is such that there is a need to rank in clicks and pay the bills. ... The purpose of the game is to inoculate students against fake news by letting them step
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