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  2. Game combats political misinformation by letting players undermine…

    https://www.cam.ac.uk/research/news/game-combats-political-misinformation-by-letting-players-undermine-democracy
    Thumbnail for Game combats political misinformation by letting players undermine democracy | University of Cambridge 6 Nov 2020: Fake news and online conspiracies will continue to chip away at the democratic process until we take seriously the need to improve digital media literacy across populations. ... The game also reduced willingness to share fake news with others by 11%.
  3. https://www.psychol.cam.ac.uk/taxonomy/term/27/feed

    https://www.psychol.cam.ac.uk/taxonomy/term/27/feed
    18 Jul 2024: Importantly, we selected real photographs of news events that we knew our participants cared about personally.
  4. Sander van der Linden and the inoculation game are in the New York…

    https://www.psychol.cam.ac.uk/news/sander-van-der-linden-and-inoculation-game-are-new-york-times
    25 Jul 2024: The New York Times article "These Days, It’s Not About the Polar Bears" cited one of the research projects Dr Sander van der Linden leads, the inoculation-based online Fake ... In Europe, Sander van der Linden, a social psychologist at the University
  5. Case study: Go Viral! – Cambridge Enterprise

    https://www.enterprise.cam.ac.uk/case-studies/using-the-power-to-fight-fake-news/
    Thumbnail for Case study: Go Viral! – Cambridge Enterprise 26 Apr 2021: 14 April 2021. Go Viral!: using the power of gaming to fight fake news. ... When that many people engage with the game, the researchers argue, this neutralising effect can help to build societal resistance to fake news.
  6. Disinformation and Media Literacy (Psychology) | Trust &…

    https://www.trusttech.cam.ac.uk/research-directory-overview/disinformation-and-media-literacy-psychology
    25 Jul 2024: The Disinformation and Media Literacy research is being carried out by scholars and practitioners committed to exploring and advancing proactive and creative interventions against disinformation and ‘fake news’. ... An example of the
  7. ‘Pre-bunk’ tactics reduce public susceptibility to COVID-19…

    https://www.cam.ac.uk/research/news/pre-bunk-tactics-reduce-public-susceptibility-to-covid-19-conspiracies-and-falsehoods-study-finds
    Thumbnail for ‘Pre-bunk’ tactics reduce public susceptibility to COVID-19 conspiracies and falsehoods, study finds | University of Cambridge 12 May 2021: The five-minute game puts people in the shoes of a purveyor of fake pandemic news, encouraging players to create panic by spreading misinformation about COVID-19 using social media – all ... Every weapon in our arsenal should be used to fight the fake
  8. The latest Churchill Community update - Churchill College

    https://www.chu.cam.ac.uk/news/coronavirus/latest-churchill-community-update-37/
    Thumbnail for The latest Churchill Community update - Churchill College 19 Oct 2020: Churchill Fellows Dr Jon Roozenbeek and Dr Sander van der Linden are behind a new online game that puts players in the shoes of a purveyor of fake pandemic news. ... They also co-authored a study which shows that poor numerical literacy is linked to
  9. Horizons

    https://www.cam.ac.uk/system/files/horizons_issue_40.pdf
    19 Nov 2020: 12 Ad HocSearch for a vaccine (against fake news too), the £10m challenge, looking beyond the pandemic, and more. ... CO. VID. -19. A new online game that puts players in the shoes of a purveyor of fake pandemic news is the latest tactic in efforts to
  10. Disinformation and Media Literacy (Psychology) | Trust &…

    https://www.trusttech.cam.ac.uk/research-directory-overview/disinformation-and-media-literacy-psychology
    22 Jul 2024: The Disinformation and Media Literacy research is being carried out by scholars and practitioners committed to exploring and advancing proactive and creative interventions against disinformation and ‘fake news’. ... An example of the
  11. Bad News Game wins the Brouwer Prize - Churchill College

    https://www.chu.cam.ac.uk/news/news-and-events/bad-news-game-wins-brouwer-prize/
    Thumbnail for Bad News Game wins the Brouwer Prize - Churchill College 17 Jan 2020: Churchill By-Fellow, Dr Jon Roozenbeek, worked with DROG, a group of academics, journalists and media-experts, to develop Bad News, an online game in which players compete to become a ... The hope with the game is that is acts like a ‘vaccine’,
  12. Sander van der Linden, on BBC Future, profile about his research on a …

    https://www.psychol.cam.ac.uk/news/sander-van-der-linden-on-bbc-future-talk-about-research-for-vaccine-against-fake-news
    25 Jul 2024: They created an online game about Fake News, that allows players to create fake news to give the public a taste of the techniques and motivations behind the spread of disinformation. ... Jon Roozenbeek talks about “general immunity”, since the game
  13. Trust & Technology SRI members win Research Prize in Public…

    https://www.trusttech.cam.ac.uk/news/trust-technology-sri-members-win-research-prize-public-interest-communications
    25 Jul 2024: The winning paper among the three finalists selected from 74 entries, entitled Fake News Game Confers Psychological Resistance Against Online Misinformation was presented by Jon at the frank gathering in Gainesville, ... The paper describes the
  14. Online misinformation about Covid-19 | Trust & Technology…

    https://www.trusttech.cam.ac.uk/research-agendas-and-perspectives/covid-19-trust-technology-society-research-perspectives/online
    25 Jul 2024: In fact, fake news can spread faster than the virus itself. The same goes for other types of misinformation, such as excessive fearmongering and conspiracy theories about who is “behind” the ... Our free online fake news game Bad News now features
  15. Trust & Technology SRI members win Research Prize in Public…

    https://www.trusttech.cam.ac.uk/news/trust-technology-sri-members-win-research-prize-public-interest-communications
    22 Jul 2024: The winning paper among the three finalists selected from 74 entries, entitled Fake News Game Confers Psychological Resistance Against Online Misinformation was presented by Jon at the frank gathering in Gainesville, ... The paper describes the
  16. CHURCHILL COLLEGE NEWSLETTER 201919 It’s not every day that ...

    https://www.sdmlab.psychol.cam.ac.uk/system/files/documents/chu_interview.pdf
    then it must be safe. But it was the epidemic of fake news online. ... The answer is in Bad News,. an online game developed with Dutch media.
  17. The Psychology of Fake News; Accepting, Sharing, and Correcting…

    https://www.sdmlab.psychol.cam.ac.uk/system/files/documents/inoc.pdf
    Into the wild: the bad news game (study 3). Based on these results, we designed a multiple award-winning online version of the Fake News game (FastCompany, 2018). ... The online game simulates a social media engine (Twitter) so that players have to
  18. MARCH 2021 | VOL. 22 NO. 1 | ISSN ...

    https://www.sdmlab.psychol.cam.ac.uk/system/files/documents/micro.pdf
    to fake news headlines, that the game boosts people’s confidence in their own ability to discern manipulative from credible news and reduces self-reported readiness to share fake news. ... Fake news game confers. psychological resistance against online
  19. Online misinformation about Covid-19 | Trust & Technology…

    https://www.trusttech.cam.ac.uk/research-agendas-and-perspectives/covid-19-trust-technology-society-research-perspectives/online
    22 Jul 2024: In fact, fake news can spread faster than the virus itself. The same goes for other types of misinformation, such as excessive fearmongering and conspiracy theories about who is “behind” the ... Our free online fake news game Bad News now features
  20. Horizons

    https://www.sociology.cam.ac.uk/files/horizons_issue_40.pdf
    23 Nov 2020: 12 Ad HocSearch for a vaccine (against fake news too), the £10m challenge, looking beyond the pandemic, and more. ... CO. VID. -19. A new online game that puts players in the shoes of a purveyor of fake pandemic news is the latest tactic in efforts to
  21. Annual Review2020 /Where ideas thrive 2 Cambridge Enterprise Annual…

    https://www.enterprise.cam.ac.uk/wp-content/uploads/2022/01/Cambridge-Enterprise-Annual-Review-2020.pdf
    12 Mar 2021: Fake news can travel faster and lodge itself deeper than the truth,” says van der Linden, who leads the project at Cambridge. ... When that many people engage with the game, the researchers argue, this neutralising effect can help to build societal

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